Opcode Database

Latest Forum Activity

GTAG - Modding - Opcode Database - Uncategorized

Uncategorized

Opcodes in category: Uncategorized
Opcodes 0 to 100 of 637
009Echar_follow_path $2126 path $95 $96 $97 unknown 2.0 1vc iii
009Fchar_set_idle $909vc iii
00A2is_char_still_alive $charvc iii
00ACis_car_still_alive $carvc iii
00BDprint_soon 'GXT' time 4000 flag 1iii
00C3debug_onvc iii
00C4debug_offvc iii
00C5return_truevc iii
00C6return_falsevc iii
00DAstore_car_player_is_in $player_char store_to $2108vc iii
00DCis_player_in_car $player_char car 14@vc iii
00DEis_player_in_model $player_char model #HUNTERvc iii
00E0is_player_in_any_car $player_charvc iii
00E3player $player_char in_sphere 0 near_point -1235.1 -1235.7 radius 4.0 4.0vc iii
00E4player $player_char in_sphere 1 near_point_on_foot 69.3 -1455.9 radius 1.0 1.0vc iii
00E5player $player_char in_sphere 0 near_point_in_car $3496 $3497 radius 10.0 15.0vc iii
00E7player $player_char stopped_in_sphere 0 near_point_on_foot 461.4445 -495.2143 radius 2.0 2.0vc iii
00E8player $PLAYER_CHAR stopped 0 906.0 -424.9999 radius 4.0 4.0vc iii
00E9player $player_char in_sphere 0 near_actor $723 radius 100.0 100.0vc iii
00EAplayer $player_char in_sphere 0 near_actor_on_foot $3517 radius 2.0 2.0vc iii
00EBplayer $player_char in_sphere 0 near_actor_in_car $2423 radius 50.0 50.0vc iii
00F9player $player_char stopped_in_sphere 0 near_point_on_foot $516 $517 $518 radius 1.0 1.0 2.0vc iii
011Cactor $player_actor clear_objectivevc iii
011Dunknown 0vc iii
0123actor 0@ spotted_player $player_charvc iii
0126actor $2125 walkingvc iii
012Aput_player $player_char at 91.2 -1460.9 10.0 and_remove_from_carvc iii
0130player $PLAYER_CHAR bustedvc iii
0135set_car $1497 door_lock 2vc iii
0149car $1483 crushed_by_car_crushervc iii
014Dtext_pager 'DIAB1_A' 140 2 0vc iii
0152set_zone_car_info %1s% %2b% %3h% %4h% %5h% %6h% %7h% %8h% %9h% %10h% %11h% %12h% %13h%vc iii
0156set_zone_ped_density %1z% %2b:day/night% %3d% ;; never used in VCvc iii
0157camera_on_player $player_char mode 15 switchstyle 2vc iii
015Cset_zone_gang_info 'CITYZON' 1 12 0 0 0 0 0 0 0 20vc iii
015Eis_car_in_air $735iii
0166set_marker $4082 brightness_to 1vc iii
0170$975 = player $player_char z_anglevc iii
0171set_player $player_char z_angle_to 100.0vc iii
0178player $PLAYER_CHAR picked_up_object $4102vc iii
017Aset_player $player_char weapon 17 ammo_to 100vc iii
0181declare_mission_flag_for_contact 12 as $ON_MISSION_FOR_8BALLvc iii
0182contact 12 base_brief = 1000vc iii
0183player %1d% health > %2h%vc iii
0189$66 = unknown_create_checkpoint_at 240.4 -1280.2 10.0vc iii
0192set_actor $player_actor objective_to_stand_stillvc iii
0193set_actor 5@ objective_to_act_like_pedvc iii
0194set_actor $3517 objective_to_guard_point 388.3 -473.9 11.34vc iii
0195set_actor %1d% objective3 %2d% %3d% %4d% %5d%iii
0196actor %1d% objective5iii
0197player $PLAYER_CHAR 0 1089.875 -223.8749 1084.5 -228.4999vc iii
01B8set_player $player_char armed_weapon_to 17vc iii
01BEset_actor $2251 to_look_at_spot 474.7 29.9 11.07vc iii
01C9actor $2324 kill_actor $2291vc iii
01CAactor $853 kill_player $player_charvc iii
01CBactor $4107 kill_actor $4129vc iii
01CCactor $909 kill_player $player_charvc iii
01CEactor $2503 avoid_player $player_charvc iii
01CFunknown_actor $6225 actor $6153vc iii
01D0actor 0@ avoid_player $player_charvc iii
01D1actor $4372 follow_actor $player_actorvc iii
01D2actor 0@ follow_player $player_charvc iii
01D3actor $1189 leave_car $1185vc iii
01D4actor $player_actor go_to_car 0@ and_enter_it_as_a_passengervc iii
01D5actor 13@ go_to_and_drive_car 14@vc iii
01D8unknown_actor 0@ unknown_fire_at_target 4@vc iii
01D9actor $2475 destroy_car $4790vc iii
01DEtie_actor $2308 to_actor $2307vc iii
01DFtie_actor $723 to_player $player_charvc iii
01E0clear_leader $2099vc iii
01E1set_actor $2978 follow_route 0 3vc iii
01E2add_route_point 0 at $2983 $2984 $2985vc iii
01E6text_1number_lowpriority %1g% %2d% %3d% ms %4d% ;; never used in VC or GTA 3vc iii
01EDclear_actor $723 threat_searchvc iii
01EEactivate_crane 1570.25 -675.3749 1638.6875 -687.0624 1647.875 -700.0624 1571.0625 -696.4999 16.0 0.0vc iii
01EFdeactivate_crane 1570.25 -675.3749vc iii
01FCplayer $player_char near_car $2159 radius 30.0 30.0 0vc iii
01FDplayer $PLAYER_CHAR near_car_on_foot $3721 radius 15.0 15.0 0vc iii
01FEplayer $player_char near_car_in_car $4788 radius 20.0 20.0 0vc iii
01FFplayer $player_char near_car $2470 radius 8.0 10.0 3.0 unknown 0vc iii
0200player %1d% near_car_on_foot %2d% radius %3d% %4d% %5d% unknown %6h% ;; never used in VCvc iii
0201player %1d% near_car_in_car %2d% radius %3d% %4d% %5d% unknown %6h% ;; never used in VCvc iii
020Eactor $player_actor look_at_actor $1369vc iii
020Factor 13@ look_at_player $player_charvc iii
0210player $player_char look_at_actor $853vc iii
0211actor $player_actor walk_to 204.3 -1288.7vc iii
0218text_1number_styled 'REWARD' $vigilante_bonus 6000 ms 6 // REWARD $~1~vc iii
0219$681 = create_garage_type 5 door -914.129 -1263.54 10.706 to -906.3 -1266.9 14.421 depth -907.137 -1246.626vc iii
021Ccar_inside_garage $688vc iii
021Dset_free_bomb_shop_to 1vc iii
0222set_player $player_char health_to 200vc iii
0225$1370 = player $player_char healthvc iii
1 2 3 4 5 6 7 Next »