Opcode Database

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GTAG - Modding - Opcode Database - Task

Task

Opcodes in category: Task
Opcodes 0 to 37 of 37
05B9task_pause -1 time 1sa
05C1task_say -1 subject 230sa
05CAtask_enter_car_as_passenger $ACTOR_SMOKE car 41@ seat 0 time 10000sa
05D4task_achieve_heading -1 heading 77.0sa
05D8task_follow_point_route $PLAYER_ACTOR walk_speed 6 flag 0sa
05DBtask_flee_char -1 char $PLAYER_ACTOR radius 50.0 time -1sa
05DCtask_smart_flee_point 94@ coord 2336.399 -18.3093 25.4766 radius 30.0 time 8000sa vc iii
05E2task_kill_char_on_foot 65@ char 50@sa vc iii
05F5task_follow_path_nodes_to_coord 43@ coord 2516.686 -1675.861 13.1227 walk_speed 4 time 5500sa vc iii
0605task_play_anim -1 anim "M_SMKLEAN_LOOP" ifp "LOWRIDER" framedelta 4.0 loop 1 lockX 0 lockY 0 lockF 0 time -1sa
0622task_leave_car_immediately $PLAYER_ACTOR car 35@sa
062Eget_script_task_status 2@ task 1560 store_to 17@sa
0637task_go_to_coord_while_shooting -1 coord 2075.15 -1363.85 23.85 mode 6 turn_radius 0.5 stop_radius 5.0 shoot_at_char $PLAYER_ACTORsa
0647clear_look_at 164@sa
0673task_dive_and_get_up 66@ direction 1.0 -3.0 time_on_ground 1000sa
0676task_shuffle_to_next_car_seat -1 car 543@sa
0677task_chat_with_char -1 char 80@ lead_speaker 1 unknown_flag 1sa
0688task_toggle_ped_threat_scanner -1 unknown_flags 0 0 0sa
06A5task_dive_from_attachment_and_get_up 324@ time_on_ground 10000sa
06A8task_goto_char_offset -1 char $PLAYER_ACTOR time -1 radius 0.5 angle 90.0sa
06A9task_look_at_coord -1 coord $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 time 999999sa
06BAtask_turn_char_to_face_coord $PLAYER_ACTOR coord 2313.414 -1150.093 25.7997sa
06C2task_go_to_coord_while_aiming -1 coord -1762.369 951.1278 23.7487 mode 4 turn_radius 1.0 stop_radius 1.0 char 37@ offset 0.0 0.0 0.0sa
06C7task_car_temp_action $PLAYER_ACTOR car $TEMPVAR_ACTOR_CAR action 6 time 2000000sa
070Bdrop_object 164@ drop 0sa
0713task_drive_by 52@ char -1 car -1 coord 952.92 -1102.99 22.85 radius 100.0 style 4 from_rhs 1 fire_rate 90sa
0751task_flee_char_any_means 71@ char $PLAYER_ACTOR run_distance 100000.0 time 999999 change_course 1 unknown 3000 5000 radius 50.0sa
0772task_goto_car -1 car 79@(43@,4i) time 60000 radius 5.0sa
07A1set_next_desired_move_state 4sa
07A5task_kill_char_on_foot_timed -1 char $PLAYER_ACTOR time 1500sa
07C9task_complex_pickup_object -1 object 52@sa
07E1task_swim_to_coord $ACTOR_RYDER coord 191@ 192@ 193@sa
0859task_walk_alongside_char 0@ char $PLAYER_ACTORsa
085Btask_set_kinda_stay_in_same_place -1 to 1sa
08A0task_use_closest_map_attractor 0@ radius 100.0 model #NULL from 0.0 0.0 0.0 name "PCUSTOM"sa
0A1Dtask_hand_gesture 8@ char $PLAYER_ACTORsa
0A2Etask_follow_path_nodes_to_coord_with_radius 914@(759@,12i) coords 854@(759@,12f) 866@(759@,12f) 878@(759@,12f) mode 7 time -2 radius 8.0sa