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GTAG - Modding - Opcode Database - Locate

Locate

Opcodes in category: Locate
Opcodes 0 to 79 of 79
00A3is_char_in_area_2d $PLAYER_ACTOR from 2037.536 2365.373 to 2117.177 2483.922 sphere 0sa vc iii
00B0is_car_in_area_2d 79@(163@,4i) from 1940.82 72.1365 to 2145.438 140.5141 sphere 0sa vc iii
00B1is_car_in_area_3d 73@ from 855.6 -2067.9 5.0 to 812.6 -2085.9 20.0 sphere 0sa vc iii
00EClocate_char_any_means_2d $PLAYER_ACTOR coords 1812.369 -1929.922 radius 80.0 80.0 sphere 0sa vc iii
00EDlocate_char_on_foot_2d $PLAYER_ACTOR coord 2043.68 -1635.73 radius 4.0 4.0 sphere 0sa vc iii
00EElocate_char_in_car_2d $PLAYER_ACTOR coord 2067.4 -1831.2 radius 15.0 15.0 sphere 0sa vc iii
00EFlocate_stopped_char_any_means_2d 72@ coord 2196.239 -1191.459 radius 2.0 2.0 sphere 0sa vc iii
00F0locate_stopped_char_on_foot_2d 87@ coord 2175.29 -2259.22 radius 3.0 3.0 sphere 0sa vc iii
00F1locate_stopped_char_in_car_2d $PLAYER_ACTOR coord 540.0 2000.0 sphere 0sa vc iii
00F2locate_char_any_means_char_2d 67@ char $PLAYER_ACTOR radius 20.0 20.0 sphere 0sa vc iii
00F3locate_char_on_foot_char_2d $PLAYER_ACTOR char 15@ radius 2.0 2.0 sphere 0sa vc iii
00F4locate_char_in_car_char_2d 34@ char $PLAYER_ACTOR radius 6.0 6.0 sphere 0sa vc iii
00F5player $player_char in_sphere 0 near_point -926.8099 -327.8378 13.3894 radius 4.0 4.0 4.0vc iii
00F6player $player_char in_sphere 0 near_point_on_foot $453 $454 $455 radius 1.4 1.8 1.5vc iii
00F7player $player_char sphere 0 near_point_in_car $489 $490 $491 radius 2.0 2.0 2.0vc iii
00F8player $player_char stopped_in_sphere 1 near_point $2309 $2310 $2311 radius 3.0 3.0 1.5vc iii
00FAplayer $player_char stopped_in_sphere 0 near_point_in_car 240.4 -1280.2 10.0 radius 4.0 4.0 3.0vc iii
00FBplayer $player_char in_sphere 0 near_actor 13@ radius 20.0 20.0 10.0vc iii
00FCplayer $player_char in_sphere 0 near_actor 0@ on_foot radius 3.0 3.0 2.0vc iii
00FDplayer $player_char in_sphere 0 near_actor $6785 in_car radius 10.0 10.0 2.0vc iii
00FElocate_char_any_means_3d $PLAYER_ACTOR coord 658.0068 -1866.313 4.4537 radius 15.0 15.0 15.0 sphere 0sa vc iii
00FFlocate_char_on_foot_3d $PLAYER_ACTOR coord $X_JOHNSON_HOUSE $Y_JOHNSON_HOUSE $Z_JOHNSON_HOUSE radius 1.0 1.0 2.0 sphere 0sa vc iii
0100locate_char_in_car_3d $PLAYER_ACTOR coord 1793.068 -1904.254 12.3989 radius 4.0 4.0 4.0 sphere 1sa vc iii
0101locate_stopped_char_any_means_3d $PLAYER_ACTOR coord 10@ 11@ 12@ radius 5.0 5.0 3.0 sphere 0sa vc iii
0102locate_stopped_char_on_foot_3d $PLAYER_ACTOR coord 2468.8 -1278.2 29.1 radius 1.2 1.2 3.0 sphere 1sa vc iii
0103locate_stopped_char_in_car_3d $PLAYER_ACTOR coord -1577.942 52.6333 16.3281 radius 4.0 4.0 6.0 sphere 0sa vc iii
0104locate_char_any_means_char_3d $PLAYER_ACTOR char 1@ radius 15.0 15.0 15.0 sphere 0sa vc iii
0105locate_char_on_foot_char_3d $PLAYER_ACTOR char 102@(42@,9i) radius 5.0 5.0 2.0 sphere 0sa vc iii
0106locate_char_in_car_char_3d $PLAYER_ACTOR char 71@ radius 15.0 15.0 15.0 sphere 0sa vc iii
0198player %1d% %6b:in-sphere/%in_rectangle_in_car %2d% %3d% %4d% %5d% ;; never used in VCvc iii
0199player %1d% %6b:in-sphere/%in_rectangle %2d% %3d% %4d% %5d% ;; never used in VCvc iii
019Aplayer %1d% stopped %6b:in-sphere/%in_rectangle_on_foot %2d% %3d% %4d% %5d% ;; never used in VCvc iii
019Bplayer $PLAYER_CHAR stopped 0 1089.875 -223.8749 1084.5 -228.4999vc iii
019Cplayer $PLAYER_CHAR 0 891.1875 -309.6874 7.6875 899.25 -303.2499 12.6875vc iii
019Dplayer $PLAYER_CHAR 0 1339.5625 -459.4999 49.0 1332.75 -462.7499 53.0vc iii
019Eplayer %1d% stopped %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% ;; never used in VCvc iii
019Fplayer %1d% stopped %8b:in-sphere/%in_cube_on_foot %2d% %3d% %4d% %5d% %6d% %7d% ;; never used in VCvc iii
01A0player $PLAYER_CHAR stopped 0 839.1875 -667.3749 14.0 842.0625 -673.8749 17.0vc iii
01A1is_char_in_area_on_foot_2d $PLAYER_ACTOR cornerA 1028.2 449.6 cornerB 2@ 3@ sphere 0sa vc iii
01A2is_char_in_area_in_car_2d $PLAYER_ACTOR cornerA 82@ 83@ cornerB 84@ 85@ sphere 0sa vc iii
01A3is_char_stopped_in_area_2d $PLAYER_ACTOR from 2037.536 2365.373 to 2117.177 2483.922 sphere 0sa vc iii
01A4is_char_stopped_in_area_on_foot_2d 38@ cornerA 2400.0 2800.0 cornerB 1000.0 1200.0 sphere 0sa vc iii
01A5is_char_stopped_in_area_in_car_2d $PLAYER_ACTOR cornerA 2@ 3@ cornerB 4@ 5@ sphere 0sa vc iii
01A6is_char_in_area_on_foot_3d $PLAYER_ACTOR cornerA -777.827 510.0 1369.0 cornerB -797.0 494.0 1373.0 on_foot sphere 0sa vc iii
01A7is_char_in_area_in_car_3d $PLAYER_ACTOR cornerA -2042.943 167.5841 26.759 cornerB -2055.202 180.1328 32.3919 in_car sphere 0sa vc iii
01A8is_char_stopped_in_area_3d $PLAYER_ACTOR cornerA -777.827 510.0 1369.0 cornerB -797.0 494.0 1373.0 sphere 0sa vc iii
01A9is_char_stopped_in_area_on_foot_3d $PLAYER_ACTOR cornerA 2300.0 2500.0 50.0 cornerB 2500.0 2700.0 -50.0 sphere 0sa vc iii
01AAis_char_stopped_in_area_in_car_3d $PLAYER_ACTOR cornerA 1@ 2@ 3@ cornerB 4@ 5@ 6@ sphere 0sa vc iii
01ABis_car_stopped_in_area_2d 35@ cornerA 44@ 45@ cornerB 46@ 47@ sphere 0sa vc iii
01ACis_car_stopped_in_area_3d 35@ cornerA 288.0 45@ 16.0 cornerB 328.0 47@ 18.0 sphere 1sa vc iii
01ADlocate_car_2d 99@ point 252@ 253@ radius 6.0 6.0 sphere 0sa vc iii
01AElocate_stopped_car_2d 61@ point 2195.84 -2251.522 radius 3.0 3.0 sphere 0sa vc iii
01AFlocate_car_3d 74@ point 143@ 150@ 157@ radius 0.2 0.2 1.0 sphere 0sa vc iii
01B0locate_stopped_car_3d 71@ point 2644.462 -2017.282 12.5547 radius 4.0 4.0 4.0 sphere 0sa vc iii
0471locate_char_any_means_object_2d $PLAYER_ACTOR object $2727 radius 50.0 50.0 sphere 0sa vc
0472locate_char_on_foot_object_2d $PLAYER_ACTOR object 0@ radius 5.0 5.0 sphere 0sa vc
0473locate_char_in_car_object_2d 0@ object 1@ radius 50.0 50.0 sphere 0sa
0474locate_char_any_means_object_3d $PLAYER_ACTOR object 51@ radius 15.0 15.0 4.0 sphere 0sa
0475locate_char_on_foot_object_3d $PLAYER_ACTOR object 117@(34@,7i) radius 1.5 1.5 1.5 sphere 0sa
0476locate_char_in_car_object_3d $PLAYER_ACTOR object 0@ radius 8.0 8.0 4.0 sphere 0sa
04E5locate_object_2d 38@(119@,4i) point 90@ 91@ radius 20.0 7.0 sphere 0sa vc
04E6locate_object_3d 0@ point 1@ 2@ 3@ radius 0.1 0.1 0.1 sphere 0sa vc
04E7is_object_in_water 117@(34@,7i)sa vc
04E9is_object_in_area_2d 95@ from 400.0 500.0 to 200.0 300.0 sphere 0sa vc
04EAis_object_in_area_3d 62@(42@,25i) from 2774.308 -2405.28 12.6803 to 2801.607 -2430.073 15.3896 sphere 0sa vc
05F6is_char_in_angled_area_2d $PLAYER_ACTOR ll_corner 2198.686 -2180.832 lr_corner 2116.212 -2263.317 angle 82.0 sphere 0sa vc iii
05F7is_char_in_angled_area_on_foot_2d $hActor from 1030.105 2095.715 to 1054.818 2098.778 angle 16.0 sphere 0sa vc iii
05F8is_char_in_angled_area_in_car_2d $PLAYER_ACTOR ll_corner 79@ 81@ lr_corner 80@ 82@ depth 1.0 sphere 0sa
05F9is_char_stopped_in_angled_area_2d $PLAYER_ACTOR from 3@ 4@ to 5@ 6@ angle 45.0 sphere 0sa
05FAis_char_stopped_in_angled_area_on_foot_2d $hActor from 0@ 1@ to 2@ 3@ angle 4.0 sphere 0sa
05FBis_char_stopped_in_angled_area_in_car_2d $hActor from 5@ 6@ to 3@ 4@ angle 7@ sphere 0sa
05FCis_char_in_angled_area_3d $PLAYER_ACTOR from 2136.48 -2266.78 28.0 to 2145.55 -2275.04 18.0 depth -20.0 sphere 0sa
05FDis_char_in_angled_area_on_foot_3d $PLAYER_ACTOR from -1611.833 1334.313 0.8012 to -1615.812 1329.394 -7.9862 angle 2.0 sphere 0sa
05FEis_char_in_angled_area_in_car_3d $PLAYER_ACTOR from 111@ 112@ 113@ to 114@ 115@ 116@ angle 3.0 sphere 0sa
05FFis_char_stopped_in_angled_area_3d 0@ from 1@ 2@ 3@ to 4@ 5@ 6@ angle 7.0 sphere 0sa
0600is_char_stopped_in_angled_area_on_foot_3d 0@ from 1@ 2@ 3@ to 4@ 5@ 6@ angle 7.0 sphere 0sa
0601is_char_stopped_in_angled_area_in_car_3d 0@ from 1@ 2@ 3@ to 4@ 5@ 6@ angle 7.0 sphere 0sa
08E3is_object_in_angled_area_2d 38@(119@,4i) from 104@ 105@ to 106@ 107@ angle 30.0 sphere 0sa
08E4is_object_in_angled_area_3d 38@(119@,4i) from 104@ 105@ 106@ to 107@ 108@ 109@ angle 3.0 sphere 0sa