Opcode Database

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GTAG - Modding - Opcode Database - Draw

Draw

Opcodes in category: Draw
Opcodes 0 to 32 of 32
0078$float += frame_delta_time * 6.0sa vc iii
0079351@ += frame_delta_time * -1.325sa vc iii
007A$5575 += frame_delta_time * $5574sa vc iii
007B290@(227@,60f) += frame_delta_time * 425@sa vc iii
007C423@ += frame_delta_time * $floatsa vc iii
007D$float += frame_delta_time * 2@sa vc iii
007E$float -= frame_delta_time * 6.0sa vc iii
007F421@ -= frame_delta_time * 1.0sa vc iii
0080$float -= frame_delta_time * $float2sa vc iii
0081549@ -= frame_delta_time * 551@sa vc iii
008218@ -= frame_delta_time * $8736 // (float)sa vc iii
0083$float -= frame_delta_time * 0@sa vc iii
033Fset_text_scale 1.3 3.36sa vc iii
0340set_text_colour 180 180 180 255sa vc iii
0341set_text_justify 0sa vc iii
0342set_text_center 1sa vc iii
0343set_text_size 640.0sa vc iii
0344set_text_centre_size 580.0sa vc iii
0345set_text_background 0sa vc iii
0348set_text_proportional 1sa vc iii
0349set_text_font 3sa vc iii
038Ddraw_sprite 17 position $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 size 20@ 19@ colour 128 128 128 255sa vc iii
038Edraw_rect 320.0 224.0 size 640.0 448.0 colour 0 0 0 255sa vc
038Fload_sprite 1 from "DOWN"sa vc iii
0390load_texture_dictionary 'LD_BEAT'sa vc
0391remove_texture_dictionarysa vc iii
03E0set_text_draw_before_fade 0sa vc iii
03E3set_sprites_draw_before_fade 1sa vc
03F0use_text_commands 1sa vc iii
060Dset_text_dropshadow 0 colour 0 0 0 255sa
074Bdraw_sprite_with_rotation 20 coords 428@ 429@ scale 430@ 431@ angle $TEMPVAR_ANGLE rgba 220 220 220 404@sa
07FCdisplay_text_with_float 145.0 275.0 gxt 'BOAT_7' value 241@ precision 2sa