Opcode Database

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GTAG - Modding - Opcode Database - CLEO 4

CLEO 4

Opcodes in category: CLEO 4
Opcodes 0 to 50 of 50
0ABBget_audio_stream_volume $hMP3 store_to 0@sa
0ABCset_audio_stream_volume $hMP3 to 0@sa
0AC0set_audio_stream_looped $hMP3 to 1sa
0AC1load_3d_audio_stream "sample.mp3" store_to 0@sa
0AC2set_play_3d_audio_stream_at_coordinates $hMP3 to 0@ 1@ 2@sa
0AC3set_play_3d_audio_stream_at_object $hMP3 object $objectsa
0AC4set_play_3d_audio_stream_at_char 0@ char 1@sa
0AC5set_play_3d_audio_stream_at_car 0@ car 1@sa
0AC6get_label_pointer @label store_to 0@sa
0AC7get_var_pointer 0@ store_to 0@sa
0AC8allocate_memory 260 store_to 0@sa
0AC9free_memory 0@sa
0ACAprint_help_string 0@vsa
0ACBprint_big_string 0@v time 1000 style 1sa
0ACCprint_string 0x969110 time 100sa
0ACDprint_string_now 0x969110 time 100sa
0ACEprint_help_formatted "This is %.4X opcode" 0x0ACEsa
0ACFprint_big_formatted "This is %.4X opcode" time 2000 style 1 0x0ACFsa
0AD0print_formatted "This is %.4X opcode" time 2000 0x0AD0sa
0AD1print_formatted_now "This is %.4X opcode" time 2000 0x0AD1sa
0AD2get_char_player_is_targeting $PLAYER_CHAR store_to 0@sa
0AD3string_format 0@v format "%d + %d = %d" 2 2 4sa
0AD4scan_string 0@v format "%d + %d = %d" store_num_results_to 4@ 5@ 6@ 7@sa
0AD5file_seek $hFile offset 0x10 origin 1sa
0AD6is_end_of_file_reached 0@sa
0AD7read_string_from_file 0@ to 1@v size 15sa
0AD8write_string_to_file $hFile string 0@vsa
0AD9write_formatted_string_to_file 0@ format "CLEO version: %d.%d.%d.%d" 4 0 0 1sa
0ADAscan_file 0@ format "CLEO version: %d.%d.%d.%d" store_num_results_to 0@ 0@ 1@ 2@ 3@sa
0ADBget_name_of_vehicle_model #LANDSTAL store_to 0@vsa
0ADCtest_cheat "BLOWUP"sa
0ADDspawn_vehicle_by_cheating #RHINOsa
0ADEget_text_label_string 0@v store_to 0@sa
0ADFadd_text_label "_TEST" text "Test string"sa
0AE0remove_text_label "_TEST"sa
0AE1find_all_random_chars_in_sphere 0@ 1@ 2@ radius 10.0 find_next 1 skip_dead 1 store_to 3@sa
0AE2find_all_random_vehicles_in_sphere 0@ 1@ 2@ radius 10.0 find_next 1 skip_dead 1 store_to 3@sa
0AE3find_all_random_objects_in_sphere 0@ 1@ 2@ radius 10.0 find_next 1 store_to 3@sa
0AE4does_directory_exist "CLEO\CLEO_INI"sa
0AE5create_directory "CLEO\CLEO_INI"sa
0AE6find_first_file "CLEO\*.cs" store_search_to 0@ store_filename_to 1@vsa
0AE7find_next_file 0@ store_to 1@vsa
0AE8find_close 0@sa
0AE9pop_float 0@sa
0AEAget_char_pointer_handle 0@ store_to 1@sa
0AEBget_vehicle_pointer_handle 0@ store_to 1@sa
0AECget_object_pointer_handle 0@ store_to 1@sa
0AEDstring_float_format 0@ format "%.15g" store_to 1@vsa
0AEEexp 2.0 base 0.5 store_to 0@sa
0AEFlog 10.0 base 2.718281828459045 store_to 0@sa