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GTAG - Modding - Opcode Database - AS Pack

AS Pack

Opcodes in category: AS Pack
Opcodes 0 to 27 of 27
0321explode_char_head $ACTOR_SMOKEsa vc iii
04EBtask_crouch 65@ crouch 1sa vc
05BAtask_stand_still 2@ time -1sa
05BBtask_fall_and_get_up -1 fall_down 0 time_on_ground 500sa
05BCtask_jump -1 flag 1sa
05BDtask_tired 71@ time 60000sa
05BEtask_die 54@sa
05BFtask_look_at_char 66@ char $PLAYER_ACTOR time 30000sa
05CDtask_leave_car -1 car 22@sa
05CFtask_leave_car_and_flee 102@ car 73@ to 2316.4 -1519.2 24.3sa
0603task_go_to_coord_any_means 65@(48@,3i) coord 2493.82 -1669.91 12.8 walk_speed 7 car -1sa
0615open_sequence_task 15@sa
0616close_sequence_task 15@sa
0618perform_sequence_task 2@ sequence 15@sa
061Bclear_sequence_task 15@sa
0638task_stay_in_same_place 429@ to 1sa
0642is_char_at_scripted_attractor 39@ attractor 205@sa
0643set_sequence_to_repeat 15@ to 1sa
0673task_dive_and_get_up 66@ direction 1.0 -3.0 time_on_ground 1000sa
078Ftask_climb -1 flag 1sa
0812task_play_anim_non_interruptable -1 anim "LRGIRL_IDLELOOP" ifp "LOWRIDER" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 0 time -1sa
0829task_die_named_anim 49@ anim "CRCKDETH3" ifp "CRACK" framedelta 4.0 time 0sa
0850task_follow_footsteps 95@ char $PLAYER_ACTORsa
088Atask_play_anim_with_flags 34@ anim "RAIL_FALL" ifp "SWAT" framedelta 8.0 loop 0 lockX 0 lockY 0 lockF 1 time -1 disable_force 0 disable_lockZ 1sa
099Ftask_set_ignore_weapon_range_flag -1 to 1sa
0A1Dtask_hand_gesture 8@ char $PLAYER_ACTORsa
0A2Etask_follow_path_nodes_to_coord_with_radius 914@(759@,12i) coords 854@(759@,12f) 866@(759@,12f) 878@(759@,12f) mode 7 time -2 radius 8.0sa